

1 max of each weapon per team.Īll operatives are limited to 1 per Kill Team with the exception of 2 Gunners, and regular Armsmen, which have no limit. Navis Gunner equipped with either: Plasmagun, Meltagun, or Navis Las-Volley.The Breachers are a 12-operative team consisting of one Sergeant-At-Arms equipped with either a Navis Shotgun and Navis Hatchet or a Bolt Pistol/Heirloom Pistol and Chainsword/Power weapon and then 11 Navy Breacher operatives selected from the following list: Up until now the Imperial Navy had very little model representation with the voidsmen from the Rogue Trader Kill Team 1.0 expansion being the closest example of small “s” space marines. With the arrival of close quarters combat to Kill Team we are given a team that seems almost tailor made for the new rules, Imperial Navy Breachers. KT Annual: Elucidian Starstriders Kill Team Reviewīefore we dive in, we’d like to thank Games Workshop for providing us with preview copies of the Annual and Into the Dark boxed set for review purposes.KT Annual: Gellerpox Infected Kill Team Review.Kroot Farstalker Kinband Kill Team Review.Imperial Navy Breachers Kill Team Review (This article).The KT 2022 Annual and Kill Team: Into the Dark.In this article we’re covering the rules for the Navy Breachers – how they work, how they’ll play, and how they fit into Today’s Kill Team Coverage: Kill Team Into the Dark gives us two new kill teams: The stalwart members of the Imperial Navy Breachers and the stealthy hunters of the Farstalker Kinband.
